Publicaciones de Mitch Findlay
![](https://blog.es.playstation.com/tachyon/sites/14/2022/03/ec11c4915063bc02b916171921dfbd7432afc8d1.jpeg?fit=60%2C60)
![Dead by Daylight: Resident Evil: Project W — Las habilidades](https://blog.es.playstation.com/tachyon/sites/14/2042/08/668a81e61ce89e7e4e3276c6a546f11ca462106f.jpg?resize=1088%2C612&crop_strategy=smart)
Dead by Daylight: Resident Evil: Project W — Las habilidades
![](https://blog.es.playstation.com/tachyon/sites/14/2022/03/ec11c4915063bc02b916171921dfbd7432afc8d1.jpeg?fit=400%2C400)
Mitch Findlay Copywriter, Behaviour Interactive
![Dead by Daylight: Diseñando a The Dredge](https://blog.es.playstation.com/tachyon/sites/14/2022/05/14279b084ba62800820fda98a4587369f88e0ad7.jpg?resize=1088%2C612&crop_strategy=smart)
Dead by Daylight: Diseñando a The Dredge
![](https://blog.es.playstation.com/tachyon/sites/14/2022/03/ec11c4915063bc02b916171921dfbd7432afc8d1.jpeg?fit=400%2C400)
Mitch Findlay Copywriter, Behaviour Interactive
![Dead By Daylight – “Sadako Rising”: Cómo se creó la maldición](https://blog.es.playstation.com/tachyon/sites/14/2022/03/0f5b92c6275dd7564c22ac7d014dedcaf4e6aeb0.jpg?resize=1088%2C612&crop_strategy=smart)
Dead By Daylight – “Sadako Rising”: Cómo se creó la maldición
![](https://blog.es.playstation.com/tachyon/sites/14/2022/03/ec11c4915063bc02b916171921dfbd7432afc8d1.jpeg?fit=400%2C400)
Mitch Findlay Copywriter, Behaviour Interactive